====== Alkuperäiset ====== STR: 10 base + 2 inherent + 6 enchanted = 18\\ DEX: 14 base + 2 inherent = 16\\ CON: 16 base + 1 raise + 2 inherent + 1 feat + 6 enchanted = 26\\ INT: 9 base + 2 inherent = 11\\ WIS: 16 base + 4 raise + 3 inherent + 3 feat + 6 enchanted = 32\\ CHA: 9 base + 2 inherent + 1 feat + 6 enchanted = 18\\ Max DEX 3 (16). STR: 10 (2 pts) + 2 inherent + 6 enchanted = 18\\ DEX: 14 (6 pts) + 2 inherent = 16\\ CON: 16 (6 pts) + 2 inherent + 2 feat + 6 enchanted = 26\\ INT: 10 (2 pts) + 2 inherent = 12\\ WIS: 18 (16 pts) + 5 raise + 3 inherent + 2 feat + 6 enchanted = 34\\ CHA: 6 (0 pts) + 2 inherent + 0/2 feat + 6 enchanted = 14/16\\ 32 pts dwarven constitution I/II\\ cleric charisma I/II\\ cleric wisdom I/II/III\\ ===== Feats ===== * (Attack) * Coin Lord Finishing School Training * Defensive Fighting * Draconic Vitality * (Dwarven Stability) * (Dwarven Stonecunning) * **Empower Healing Spell** * **Eschew Materials** * (Giant Evasion) * (Heavy Armor Proficiency) * (Heroic Durability) * (Light Armor Proficiency) * (Magical Training) * **Maximize Spell** * (Medium Armor Proficiency) * **Mental Toughness** * (Orc and Goblin Bonus) * (Poison Save Bonus) * **Qucken Spell** * (Shield Proficiency (General)) * (Simple Weapon Proficiency) * (Sneak) * (Spell Save Bonus) * Sunder * **Toughness** * **Tower Shield Proficiency** * Trip * (Turn Undead) Feats: * **Toughness** * **Mental Toughness** * **Eschew Materials** * **Empower Healing Spell** * **Maximize Spell** * **Qucken Spell** * Improved Mental Toughness